<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Memory on Fondsites</title><link>https://fondsites.com/tags/memory/</link><description>Recent content in Memory on Fondsites</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 06 May 2026 09:49:57 +0300</lastBuildDate><atom:link href="https://fondsites.com/tags/memory/feed.xml" rel="self" type="application/rss+xml"/><item><title>AI Agent Memory and Context: What to Remember, What to Forget</title><link>https://fondsites.com/ai-agents/guidebooks/agent-memory-and-context/</link><pubDate>Tue, 05 May 2026 00:00:00 +0000</pubDate><guid>https://fondsites.com/ai-agents/guidebooks/agent-memory-and-context/</guid><description>&lt;p&gt;&lt;img
 src="https://fondsites.com/ai-agents/images/guidebooks/agent-memory-map.avif"
 alt="An illustrated AI agent memory map with short-term context cards, long-term project shelves, preference pins, and a clean forget chute"
 loading="eager"
 decoding="async" fetchpriority="high"&gt;
&lt;/p&gt;
&lt;p&gt;Memory sounds like an obvious upgrade for AI agents.&lt;/p&gt;
&lt;p&gt;The agent remembers your preferences. It remembers the project. It remembers the customers. It remembers how you like summaries written, which files matter, and what happened last time.&lt;/p&gt;
&lt;p&gt;Then one day it remembers the wrong thing.&lt;/p&gt;
&lt;p&gt;It uses an old policy. It repeats a preference you changed. It treats a temporary exception as a permanent rule. It remembers a private detail in a context where that detail does not belong.&lt;/p&gt;</description></item><item><title>Memory Rights in Full Dive VR: What Should Stay Yours</title><link>https://fondsites.com/full-dive-vr/guidebooks/memory-rights/</link><pubDate>Tue, 05 May 2026 00:00:00 +0000</pubDate><guid>https://fondsites.com/full-dive-vr/guidebooks/memory-rights/</guid><description>&lt;p&gt;&lt;img
 src="https://fondsites.com/full-dive-vr/images/guidebooks/full-dive-vr-memory-rights.avif"
 alt="A thoughtful full dive VR memory rights scene with a person standing before a glowing archive of abstract virtual rooms, body silhouettes, consent locks, and private memory fragments rendered as unreadable light panels, realistic cinematic technology photography, no readable text"
 loading="eager"
 decoding="async" fetchpriority="high"&gt;
&lt;/p&gt;
&lt;p&gt;You leave the virtual house, but the house does not leave you.&lt;/p&gt;
&lt;p&gt;That is the strange promise of full dive VR. A deep enough experience might not feel like media you consumed. It might feel like somewhere you went. A conversation with an avatar could stay in your body like a real conversation. A frightening hallway could return in a dream. A training simulation could become muscle memory. A beautiful place could become part of your emotional geography.&lt;/p&gt;</description></item><item><title>How AI Agents Work: Models, Tools, Memory, and Guardrails</title><link>https://fondsites.com/ai-agents/guidebooks/how-ai-agents-work/</link><pubDate>Wed, 29 Apr 2026 00:00:00 +0000</pubDate><guid>https://fondsites.com/ai-agents/guidebooks/how-ai-agents-work/</guid><description>&lt;p&gt;&lt;img
 src="https://fondsites.com/ai-agents/images/guidebooks/how-ai-agents-work.avif"
 alt="A layered technical workspace showing an AI agent architecture with model core, memory files, tool connectors, sandboxed computer, approval gate, and monitoring console represented as abstract panels, realistic editorial technology photography, no readable text"
 loading="eager"
 decoding="async" fetchpriority="high"&gt;
&lt;/p&gt;
&lt;p&gt;An AI agent looks mysterious from the outside because it seems to move through a task by itself. Inside, the parts are understandable.&lt;/p&gt;
&lt;p&gt;There is a model that can interpret the goal. There are tools that let it act. There is context that tells it what happened so far. There are rules that limit what it may do. There is often an orchestrator that decides which agent or tool handles which part. There should be logs, evaluations, and a way for a person to interrupt.&lt;/p&gt;</description></item></channel></rss>